Many UX professionals lack methods to structure websites in a way that matches user behaviour. This guide shows you how to get started.
Many UX professionals lack methods to structure websites in a way that matches user behaviour. This guide shows you how to get started.
Information architecture is a neuralgic point when we develop digital services and products. Every designer knows this, many deal with it almost daily, but not all feel confident in it: structuring websites. We have worked intensively on how we can adapt the architecture of websites to the behaviour of users. To do this, we have investigated which factors influence behaviour. And how people use digital products for their own purposes. Based on the research, we provide concrete help on how you can analyse people's intentions and address them appropriately. In this guide, we focus on how to structure individual websites. However, the findings can also be applied to the design of other touchpoints.
The better the information architecture, the easier it is to find your way around. And the safer the interaction, the faster the movement. We want to structure webpages so that people can use them intuitively. This succeeds when our interface corresponds to the user's mental model. The contents are then structured in such a way that they can be found quickly and easily. In this way, we create a kind of virtual information space. Users orient themselves and move around in this space while interacting with our page. The better, faster and more pleasant they can do this, the greater the chances of success. For our users. And for the business behind our website.
Information architecture plays a fundamental role in user-centred design. In an InVision survey, product designers ranked »information architecture« as the fourth most important skill for their job. UX professionals rate this skill as even more important in a Nielsen-Norman survey, where it ranks third.
We asked UX professionals how they deal with the topic of »structuring websites« in their daily work. The results are alarming: basically, there is no standard; no method is used by a majority of designers. Many feel insecure. Yet information architecture is the foundation on which our communication is based. It is the architecture of our web page - in the truest sense of the word. This makes it all the more serious that many designers lack the method set and the confidence to cast this very foundation.
In the following chapters of this guide, we share our knowledge, models and methods with you. We show you how to develop an information architecture based on behavioural psychology. In this way, you can structure your web pages in such a way that they correspond to the users' intentions.
At the beginning, the first requirements are already set: the business goals. However, if we use these as the basis for our information architecture, we are not addressing the experience of our users.
By this we do not mean that business interests should not have an influence on the final website. But we cannot meet these requirements if the basic structure of the information does not address the intention of use. Once we have moved our users to interact with our product, we can weave the business requirements into the product experience.
How do we structure? What orientation do we give our users? All of this we want to align with how people will behave when they use it. We cannot predict their actions. But we can analyse the essential factors that influence behaviour.
Behavioural psychology offers models for how people act. These give us clues as to which factors we need to study. In 2008, Daniel Montaño and Danuta Kasprzyk presented the Integrated Behaviour Model, which has become established in behavioural psychology. We decode this for product designers and present the essential influencing factors here.
The first and most important factor is intention. There is no behaviour without intention - whether the person acting is aware of it or not. More than anything else, it influences human action. Intention arises from the motivation to achieve a goal.
When people use a website, they also follow a behavioural intention. Three cognitive factors influence its emergence:
The context in which users use our website has a significant impact on their behaviour. No news for product people. Many people don't find banking on a packed train at rush hour so cool. This is often where the wheat is separated from the chaff. Today, a transfer with Paypal is no longer a problem in such a situation. If we succeed in taking the circumstances into account as accurately as possible, our site will not only help people to reach their destination. They will also experience it as pleasant and intuitive to use.
Montaño and Kasprzyk's model distinguishes four factors here, with the help of which we can generate a more differentiated picture. And which we can address when structuring websites.
When people use digital products and services for their goals, they show a certain »information-seeking behaviour«. This technical term means that they search for, use or share information according to a certain pattern. This ultimately depends on their usage intentions.
These regularly observed interaction patterns form the basis for our information architecture. We cannot build a separate website for every user. Therefore, it makes sense to group the specific usage intentions into typical categories. Various studies come to very similar results when examining »information-seeking behaviour«. Depending on which category the user intentions can be assigned to, you can structure websites accordingly.
The individual intentions of users can usually be assigned to one of these categories. Our classification is based on studies on information-seeking behaviour. These come from Xerox PARC (1997) and Toronto University (1998). In 2019, there was a re-run of the Xerox PARC study by the Nielsen-Norman Group. This confirms that the categories for information seeking are still valid today. Therefore, we can trust the results of these studies.
When we talk about a website, we usually mean the complete web presence of an organisation or person. Here, however, we must distinguish more precisely. A web presence and the English term website refer to the entire web presence. That means: your homepage and all sub-pages. A web page, on the other hand, means the individual page.
When we address a usage intention, we do so with the help of a single web page. This means that a web presence can sometimes address several usage intentions. A website usually only addresses one.
Shopping online is part of our everyday life. Occasionally we want to return the goods we have received. We often do both via the same website. And yet the intention of use could not be more different. Whereas when we were shopping we compared the different offers with each other, when it comes to returning goods it can't be quick enough. An annoying evil that we want to get done as quickly as possible. We may perform both tasks on the same website. However, different websites are used for this. When browsing before buying, we still follow the Understand intention, whereas when returning, we follow the Act intention.
In order to shape the user experience, it is important to question again at each individual touchpoint: which intention are our users following and in which context are they travelling? It doesn't matter whether we are on a website, within an app or even in an email. The questions about intention and context of use help us when we structure individual web pages.
Before we start aligning our information architecture to a category, we need to be clear about the business model. In some cases, it also provides the framework for the individual touchpoint we want to structure. In concrete terms, this means that the business model determines which usage intent we can serve. The reason may be that the business cannot profitably cover a different usage intent. If our users' intent is different, it doesn't matter how well we do our job. There would not be a match between users and our website. Then there is a trade-off between supply and demand. We can't resolve that at the level of design.
Let's say I want to watch a film to switch off from everyday life. I can find many offers for this. If I watch a film on Netflix, I enjoy a completely different experience than on YouTube. Netflix primarily pushes the usage intention Act, whereas YouTube pushes the intention Explore.
Logically, because the business model is different: Netflix relies on a subscription model, whereas YouTube primarily generates revenue through advertising. That is why YouTube aggressively encourages the consumption of more and more content from a seemingly endless mass. The longer users stay on the platform, the more revenue YouTube makes.
Now, however, I want to relax with the next episode of my current series »Tidying Up with Mari Kondo«. Netflix picks me up right after I open it and offers me exactly the immersive experience I'm looking for. Even though I could watch the same thing on YouTube: Commercial breaks annoy me. I also don't want to see suggestions for later. No matter how well YouTube's site is optimised for Explore users: because I'm an Act user, we don't get along.
Be aware of the underlying business model of the website. And clarify with stakeholders to what extent this also applies to the touchpoint you are to work on. If there is a conflict of goals, you have to clarify it first.
By focusing the users' attention on the essentials and minimising their cognitive effort. Typical examples are processes. Paypal's checkout page impressively demonstrates a radical focus on the usage intention Act - and takes different usage contexts into account. The payment provider must seamlessly integrate the payment process into the environment of foreign websites and build trust in the process. In doing so, it must not jeopardise the original purchase transaction under any circumstances. Paypal reduces the level of information and functionality to the essentials. No interaction element on the page offers a way out of the conversion funnel. The decisive metric for Paypal's success is the conversion rate. All elements are aligned with this. After all, this also suits the users. They are interested in the product, not the payment. The faster they can process it, the better.
We find similar patterns when we execute specific functions, go through system dialogues or search for specific information tidbits. Intentions can change every second. Our interface must be able to react to such a change. If we just followed the intention to browse content (Explore), we decide in an instant to find a piece of information. We look for the search slot and hack into the keyboard what we hope to find. Myspace accommodates such a change of intention by turning the user interface completely upside down. What was of interest a moment ago, the platform now hides. It displays the search entry in large letters and presents the result prominently. All in favour of the Intent Act.
By building a deep understanding and thus removing hurdles. To do this, we incentivise and help users to complete their task. We can observe this pattern on product pages. Nike demonstrates with its LeBron series how they address the usage intention Understand. LeBron James is a brand ambassador for Nike and one of the best basketball players of his time. Nike uses this story to convince of the basketball collection and to position itself as a pioneer in the sport of basketball. Elaborately produced films offer insights into the development of the shoes and transform a conventional sportswear into high-tech gadgets. The purchase decision is dramatically charged, it seems like a decision about victory or defeat. Nike thus increases the probability to complete the purchase.
We see this pattern on classic landing pages that introduce topics. It is also found on Wikipedia pages where we expect a deeper engagement with the content. What these websites have in common is that we need to structure content well. Users also move across the page in different ways according to their respective knowledge and experience. The dramaturgy of the individual page therefore comes to the fore. Unlike in a film, however, this is not consumed in a linear fashion. So we sometimes have to enable users to scan our content. They look for the anchors that are decisive for them and promise them the desired progress.
By providing inspiration to users. Let's look at the playback of a video on YouTube as an example. It demonstrates a radical focus on Explore user intent. The longer users consume videos, the higher the advertising revenue. Contrary to Paypal, YouTube profits when users stay longer. YouTube goes a long way to do this. The site lets competing content compete against each other. Users search for the next video while they are still watching it. This increases the cognitive effort enormously. The targeted engagement with a piece of content recedes into the background.
We find similar patterns on Instagram or Pinterest. However, a colourful bouquet of content is not enough. To keep users browsing, the offer must correspond to an area of interest and generate maximum relevance. From »Customers who bought this product also bought...« to the algorithms of TikTok, YouTube or Instagram. Netflix, too, is trying to increase relevance in an unconventional way: With the help of individualised covers, the streaming provider tries to react to users' previously identified preferences. Netflix highlights faces of your favourite actors and chooses the scenery according to your taste. Explosions for action fans, hand-holding for romantics.
In this guide, we will give you some tools to structure web pages. Now you know how to assign your interface to a user category and align your information structure accordingly. You recognise which of the potential contents are relevant and know how to present them on the page. We didn't do all the groundwork for the guide ourselves. Read here what sources we used and what research we did ourselves.