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Interaction Archetypes at a glance
With just three types of content, you can play all the strings of an interaction.
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This is how user experience comes about
Content, user goals, interaction, and business goals are all interrelated. The UI brings these together into one experience.
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How to use the Archetype Canvas
You can use Interaction Archetypes as a design model, a thinking tool, a decision-making tool and a communication framework.
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The Archetype Canvas — Pinning down the big picture
The Canvas helps you structure your thoughts and organise the content of your interaction in relation to each other.
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Spot — Identify the moment of interaction
Always start with the moment of interaction to clarify the purpose of your interaction.
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Plan – Set up an interaction strategy
Define the strategic direction of the interaction. This is the reference for content prioritisation and evaluation.
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Intention of use — Balancing your content
Align Core, Extend, and Jump in accordance with your anticipated intention of use.
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Play — Derive a content hierarchy
Describe the steps you will take to achieve the strategic goals. Decide how you will balance your content in relation to each other.
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Context of use — Balancing content
When designing the information and functions, consider the context of use in which the interaction takes place.
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Check — Conduct a design review
Use the rules of thumb during your design reviews. They will help you to make your product interactions efficient and effective.
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Interaction Patterns — Supporting user behavior with Interaction Archetypes
Users click, users scroll, users scan. With Interaction Archetypes, you'll accommodate these patterns.
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The basics and benefits of Interaction Archetypes
Digital services and products developed with Interaction Archetypes perform better. This is indicated by measurements of various KPIs.
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Intuitive interfaces, thanks to Interaction Archetypes
Moment of interaction, strategic alignment, content measures, intention of use, context of use, and rules of thumb. Done.